Software Engineer

Alex
Flohr

Profile

A software engineer building C++ systems for aerospace simulation, with experience integrating aircraft sound and communication models, developing flight-data analytics, and focusing on cybersecurity and privacy.

Projects

Flight-Tracker Personal Side Project
  • Full stack web app using React, Flask & mongoDB
  • Deployed on AWS using an ubuntu ec2 instance
  • Integrating ADS-B API data onto a map
flight.alexflohr.dev ↗
Lead Sound Engineer - Citation CJ4 TRU Simulation / January 2026 - Present
  • Work with cross-functional teams to make critical design decisions from initial project award through hardware and software integration
  • Support avionics development to integrate effectively with communication models
  • Mentor new team members through project workflows and C++ coding best practices
  • Maintain Acceptance Test Procedures to ensure rigorous system performance
Sound Engineer - METS TRU Simulation / February 2026 - Present
  • Create robust C++ tasks in the host software of multiengine flight trainers used to train Navy pilots
  • Adhere to strict controlled unclassified information policies to ensure information is not disseminated improperly
  • Draft and execute cold start procedures for ease of use for the customer
Sound Engineer - Citation Ascend TRU Simulation / May 2025 - February 2026
  • Integrated sound model for the Citation Ascend Full Flight Simulator
  • Designed the communication system to meet aircraft documentation specifications
  • Worked closely with avionics engineers to resolve discrepancies
  • Supported the FAA qualification of the device
Flight Track Analytics PASSUR Aerospace / May 2021 - May 2025
  • Built departure and arrival detection using flight telemetry data to identify flight events globally in real time, with 95% of flights within +/- 2 minutes of actual times
  • Developed runway usage detection using generated flight events so customers could accurately bill landing fees
  • Applied machine learning techniques on historical flight and generated data to accurately predict arrival times for flights

Work History

MAY 2025—PRESENT

Simulation Systems Software Engineer

  • Sound system integration for FAA-qualified Level D full-flight simulators
  • Collaborate across different functional teams to ensure system functions are to specification
  • Create acceptance test procedures to ensure device performance in accordance with aircraft documentation
  • Run quality tests to ensure systems are within FAA and EASA tolerances for qualification
  • Design and develop C++ software that integrates third-party sound models into proprietary host programs
  • Resolve discrepancies between simulation and real aircraft data efficiently with exceptional problem-solving skills
TRU Simulation
Lutz, FL
MAY 2021—MAY 2025

Software Engineer

  • Developed and maintained C++ backend services for a web-based flight tracker
  • Visualized data with Jupyter notebooks and Matplotlib to evaluate service performance automatically
  • Deployed services to production Amazon Web Services (AWS) EC2 instances using Docker containers
  • Utilized Git version control and Jira to keep track of code changes in a large codebase in an agile environment
PASSUR Aerospace
Orlando, FL

Education

Master of Science in Cybersecurity and Privacy

Technical Track

GPA: 3.82 / Expected Fall 2026
University of Central Florida
Orlando, FL

Bachelor of Science in Computer Science

Minor in Secure Computing and Networking

Spring 2021
University of Central Florida
Orlando, FL
View school projects ↗

Skills

Programming Languages

C / C++17PythonSQL

Technologies

LinuxJupyterMatplotlibscikit-learnPyTorchBoostS2 GeographyJiraDockerAWSEC2GitPostgresASTi Telstra
Contact